

It makes you Unstoppable, it stuns enemies, and it always puts you in a relatively safe position. Puncture is the obvious Basic Skill choice largely due to its fast attack speed and easy Vulnerability procs. It’s unbelievably powerful and remarkably consistent. Pull a large pack, suck them in with Death Trap, lay down a poison trap that can’t be avoided, and lay waste to your helpless enemies with Twisting Blades while enjoying all of your various Trap-based perks. The Poison effect itself only does a moderate amount of damage, but Poison Trap’s guaranteed knockdown effect is the perfect companion to Death Trap. In enemy-heavy areas (most notably Nightmare Dungeons), it’s remarkably easy to reduce Death Trap’s cooldown time to pretty much nothing.Īside from Death Trap and Twisting Blades, Poison Trap is the most important part of this build. However, by taking the Exposure Key Passive and utilizing Twisting Blades’ cooldown reduction perk, you can actually have Death Trap active for 95% of most fights. It’s fairly strong on its own, but its cooldown time is frustratingly prohibitive.

A fully-upgraded Death Trap will suck enemies into a black hole and repeatedly damage them. There’s a strong case to be made that this is the absolute best build in the game at the moment for the majority of Endgame content. Key Legendary Aspects and Unique Gear: Blast-Trapper’s Aspect, Bladedancer’s Aspect, Ravager’s Aspect, Mangler’s Aspect
